S8NotificationLayerResolver.cs 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196
  1. using Admin.NET.Plugin.AiDOP.Entity.S8;
  2. using Admin.NET.Plugin.AiDOP.Infrastructure.S8;
  3. using Admin.NET.Plugin.ApprovalFlow.Service;
  4. using Microsoft.Extensions.Logging;
  5. namespace Admin.NET.Plugin.AiDOP.Service.S8;
  6. /// <summary>
  7. /// S8 通知分层路由解析器(S8-NOTIFY-LAYER-RESOLVE-1)
  8. ///
  9. /// 职责链:
  10. /// (tenantId, factoryId, sceneCode, severity)
  11. /// → 命中 ado_s8_notification_layer 行(多行 OK)
  12. /// → 解析 target_role_ids(dual-format)
  13. /// → 解析 notify_channel(IgnoreCase, ',' / ';' 分隔)
  14. /// → S8RoleResolver → userIds
  15. /// → S8NotificationPushAdapter.PushAsync
  16. /// → 由 PushAdapter 落 AdoS8NotificationLog(每渠道一条)
  17. ///
  18. /// 不接入 watch / scheduler / task 主链路;不写 ApprovalFlowNotifyLog;
  19. /// 不修改任何 schema;任何分支异常仅 LogWarning,不向上抛。
  20. ///
  21. /// tenant/factory baseline fallback:先精确匹配 (tenantId, factoryId);
  22. /// 若 0 行,再尝试 (tenant=0, factory=0) baseline;仍 0 行 LogInformation 后 return。
  23. /// </summary>
  24. public class S8NotificationLayerResolver : ITransient
  25. {
  26. private readonly SqlSugarRepository<AdoS8NotificationLayer> _layerRep;
  27. private readonly S8RoleResolver _roleResolver;
  28. private readonly S8NotificationPushAdapter _pushAdapter;
  29. private readonly ILogger<S8NotificationLayerResolver> _logger;
  30. public S8NotificationLayerResolver(
  31. SqlSugarRepository<AdoS8NotificationLayer> layerRep,
  32. S8RoleResolver roleResolver,
  33. S8NotificationPushAdapter pushAdapter,
  34. ILogger<S8NotificationLayerResolver> logger)
  35. {
  36. _layerRep = layerRep;
  37. _roleResolver = roleResolver;
  38. _pushAdapter = pushAdapter;
  39. _logger = logger;
  40. }
  41. public class DispatchByLayerInput
  42. {
  43. public long TenantId { get; set; }
  44. public long FactoryId { get; set; }
  45. public long? ExceptionId { get; set; }
  46. public string? ExceptionNo { get; set; }
  47. public string SceneCode { get; set; } = string.Empty;
  48. public string Severity { get; set; } = string.Empty;
  49. public string Title { get; set; } = string.Empty;
  50. public string Content { get; set; } = string.Empty;
  51. public string? Status { get; set; }
  52. public string? SourceRuleCode { get; set; }
  53. public string? JumpUrl { get; set; }
  54. /// <summary>
  55. /// S8-NOTIFY-WIRE-RECOVERED-1:true 表示恢复事件,BuildNotification 会在 Context 中追加
  56. /// "recovered"="true"。默认 false,保持 CREATED 路径载荷向后兼容。
  57. /// </summary>
  58. public bool Recovered { get; set; }
  59. }
  60. /// <summary>
  61. /// 调用方:watch/scheduler/task 在拿到 sceneCode + severity 后调用本方法(本轮不接入主链路)。
  62. /// </summary>
  63. public async Task DispatchByLayerAsync(DispatchByLayerInput input)
  64. {
  65. if (input == null)
  66. {
  67. _logger.LogWarning("S8LayerDispatch: input null");
  68. return;
  69. }
  70. if (string.IsNullOrWhiteSpace(input.SceneCode) || string.IsNullOrWhiteSpace(input.Severity))
  71. {
  72. _logger.LogInformation("S8LayerDispatch skip: empty sceneCode or severity (exceptionId={ExceptionId})", input.ExceptionId);
  73. return;
  74. }
  75. List<AdoS8NotificationLayer> layers;
  76. try
  77. {
  78. layers = await _layerRep.AsQueryable()
  79. .Where(x => x.TenantId == input.TenantId
  80. && x.FactoryId == input.FactoryId
  81. && x.SceneCode == input.SceneCode
  82. && x.Severity == S8SeverityCode.Normalize(input.Severity))
  83. .ToListAsync();
  84. // baseline fallback:未命中精确租户/工厂 → 尝试 tenant=0/factory=0 全局基线
  85. // (task 第 4 条允许;schema 中 tenant_id/factory_id 为 NOT NULL bigint,0 视为基线占位)
  86. if (layers.Count == 0)
  87. {
  88. layers = await _layerRep.AsQueryable()
  89. .Where(x => x.TenantId == 0
  90. && x.FactoryId == 0
  91. && x.SceneCode == input.SceneCode
  92. && x.Severity == S8SeverityCode.Normalize(input.Severity))
  93. .ToListAsync();
  94. if (layers.Count > 0)
  95. _logger.LogInformation("S8LayerDispatch: matched {N} baseline (tenant=0/factory=0) layer rows", layers.Count);
  96. }
  97. }
  98. catch (Exception ex)
  99. {
  100. _logger.LogWarning(ex, "S8LayerDispatch: query AdoS8NotificationLayer failed (scene={Scene}, sev={Sev})", input.SceneCode, input.Severity);
  101. return;
  102. }
  103. if (layers.Count == 0)
  104. {
  105. _logger.LogInformation("S8LayerDispatch: no layer matched (tenant={Tenant}, factory={Factory}, scene={Scene}, sev={Sev})",
  106. input.TenantId, input.FactoryId, input.SceneCode, input.Severity);
  107. return;
  108. }
  109. var notification = BuildNotification(input);
  110. foreach (var layer in layers)
  111. {
  112. List<long> userIds;
  113. try
  114. {
  115. var tokens = S8RoleResolver.SplitTokens(layer.TargetRoleIds);
  116. if (tokens.Count == 0)
  117. {
  118. _logger.LogWarning("S8LayerDispatch: layer id={LayerId} target_role_ids empty, skip row", layer.Id);
  119. continue;
  120. }
  121. userIds = await _roleResolver.ResolveUserIdsAsync(tokens);
  122. }
  123. catch (Exception ex)
  124. {
  125. _logger.LogWarning(ex, "S8LayerDispatch: resolve roles failed for layer id={LayerId}", layer.Id);
  126. continue;
  127. }
  128. if (userIds.Count == 0)
  129. {
  130. _logger.LogWarning("S8LayerDispatch: layer id={LayerId} resolved 0 users from target_role_ids='{Roles}'",
  131. layer.Id, layer.TargetRoleIds);
  132. continue;
  133. }
  134. var channels = ParseChannels(layer.NotifyChannel);
  135. try
  136. {
  137. await _pushAdapter.PushAsync(
  138. tenantId: input.TenantId,
  139. factoryId: input.FactoryId,
  140. exceptionId: input.ExceptionId,
  141. userIds: userIds,
  142. notification: notification,
  143. channels: channels);
  144. }
  145. catch (Exception ex)
  146. {
  147. // PushAdapter 自身已对内部错误做了捕获;这里再兜一层保证主流程不被打断。
  148. _logger.LogWarning(ex, "S8LayerDispatch: push throw (layer id={LayerId})", layer.Id);
  149. }
  150. }
  151. }
  152. private static FlowNotification BuildNotification(DispatchByLayerInput input)
  153. {
  154. // 注意:FlowNotificationTypeEnum 不含 S8_EXCEPTION 值;BizType 字段承载 "S8_EXCEPTION" 语义。
  155. // InstanceId 仅作为载荷字段(PushAdapter 不写 ApprovalFlowNotifyLog,不会脏写该列)。
  156. var ctx = new Dictionary<string, string?>
  157. {
  158. ["exceptionId"] = input.ExceptionId?.ToString(),
  159. ["exceptionNo"] = input.ExceptionNo,
  160. ["sceneCode"] = input.SceneCode,
  161. ["severity"] = input.Severity,
  162. ["status"] = input.Status,
  163. ["sourceRuleCode"] = input.SourceRuleCode,
  164. ["jumpUrl"] = input.JumpUrl,
  165. };
  166. if (input.Recovered) ctx["recovered"] = "true";
  167. return new FlowNotification
  168. {
  169. Type = FlowNotificationTypeEnum.NewTask,
  170. BizType = "S8_EXCEPTION",
  171. InstanceId = input.ExceptionId ?? 0,
  172. Title = input.Title ?? string.Empty,
  173. Content = input.Content ?? string.Empty,
  174. Context = ctx,
  175. };
  176. }
  177. public static List<string> ParseChannels(string? csv)
  178. {
  179. if (string.IsNullOrWhiteSpace(csv)) return new List<string>();
  180. return csv.Split(new[] { ',', ';' }, StringSplitOptions.RemoveEmptyEntries | StringSplitOptions.TrimEntries).ToList();
  181. }
  182. }