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@@ -1,44 +1,105 @@
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namespace Admin.NET.Plugin.AiDOP.Infrastructure.S8;
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/// <summary>
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-/// S8 异常场景码常量。
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-/// scene_code 格式:S{模块组}_场景域,方便前端按监控页分类。
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+/// S8 异常场景码常量(双轨)。
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+///
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+/// 新单模块 scene(S1-S7)与旧复合 scene(S1S7_DELIVERY 等)共存:
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+/// - 新代码请使用 S1-S7 单模块 scene;
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+/// - 旧复合常量保留向下兼容,<see cref="Modules"/> / <see cref="Label"/>
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+/// /<see cref="S8ModuleCode.FromScene"/> 等仍可识别。
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+///
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+/// 迁移轨道:S8-SCENE-MIGRATE-CODE-DUALRAIL-1(本轮,仅代码双轨,不动 DB)。
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+/// 后续 S8-SCENE-MIGRATE-CONFIG-S1S7-1 才迁移 scene_config / exception_type / watch_rule。
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/// </summary>
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public static class S8SceneCode
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{
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- /// <summary>交付异常(S1 订单评审变更 + S7 成品出库交期)</summary>
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+ // ─────────────── 新单模块 scene_code(S1-S7) ──────────────────────────────
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+ /// <summary>S1 产销协同</summary>
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+ public const string S1 = "S1";
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+ /// <summary>S2 制造协同</summary>
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+ public const string S2 = "S2";
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+ /// <summary>S3 供应协同</summary>
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+ public const string S3 = "S3";
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+ /// <summary>S4 采购执行</summary>
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+ public const string S4 = "S4";
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+ /// <summary>S5 物料仓储</summary>
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+ public const string S5 = "S5";
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+ /// <summary>S6 生产执行</summary>
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+ public const string S6 = "S6";
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+ /// <summary>S7 成品仓储</summary>
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+ public const string S7 = "S7";
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+
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+ // ─────────────── 旧复合 scene_code(保留兼容;新代码请勿使用) ─────────────
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+ /// <summary>交付异常(S1 订单评审变更 + S7 成品出库交期)— 旧复合 scene,保留兼容。</summary>
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public const string S1S7Delivery = "S1S7_DELIVERY";
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- /// <summary>生产异常(S2 工单开工 + S6 完工/质量)</summary>
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+ /// <summary>生产异常(S2 工单开工 + S6 完工/质量)— 旧复合 scene,保留兼容。</summary>
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public const string S2S6Production = "S2S6_PRODUCTION";
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- /// <summary>供应异常(S3 MRP套料 + S5 IQC/库存)</summary>
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+ /// <summary>供应异常(S3 MRP套料 + S5 IQC/库存)— 旧复合 scene,保留兼容。</summary>
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public const string S3S5Supply = "S3S5_SUPPLY";
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- /// <summary>采购执行异常(S4 PO跟单/收货/退货)</summary>
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+ /// <summary>采购执行异常(S4 PO跟单/收货/退货)— 旧复合 scene,保留兼容。</summary>
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public const string S4Purchase = "S4_PURCHASE";
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- /// <summary>scene_code → 中文名称</summary>
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+ // 注:S2S6_QUALITY 是 dev DB 中存在但 C# 常量未定义的旧场景(demo rule 12 引用);
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+ // 通过 Label() / Modules() 字面值识别保留兼容,不新增常量以免被新代码引用。
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+
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+ /// <summary>scene_code → 中文名称(双轨:S1-S7 业务名 + 旧复合保留)</summary>
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public static string Label(string sceneCode) => sceneCode switch
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{
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+ S1 => "S1 产销协同",
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+ S2 => "S2 制造协同",
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+ S3 => "S3 供应协同",
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+ S4 => "S4 采购执行",
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+ S5 => "S5 物料仓储",
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+ S6 => "S6 生产执行",
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+ S7 => "S7 成品仓储",
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S1S7Delivery => "交付异常",
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S2S6Production => "生产异常",
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+ "S2S6_QUALITY" => "质量异常",
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S3S5Supply => "供应异常",
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S4Purchase => "采购执行异常",
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_ => sceneCode
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};
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- /// <summary>scene_code → 所属模块列表(用于页面展示列头)</summary>
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+ /// <summary>
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+ /// scene_code → 所属模块列表(双轨)。
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+ /// 新单模块 scene 1:1 自映射;旧复合 scene 沿用历史映射。
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+ /// </summary>
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public static string[] Modules(string sceneCode) => sceneCode switch
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{
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+ S1 => new[] { S1 },
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+ S2 => new[] { S2 },
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+ S3 => new[] { S3 },
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+ S4 => new[] { S4 },
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+ S5 => new[] { S5 },
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+ S6 => new[] { S6 },
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+ S7 => new[] { S7 },
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S1S7Delivery => new[] { "S1", "S7" },
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S2S6Production => new[] { "S2", "S6" },
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+ "S2S6_QUALITY" => new[] { "S2", "S6" },
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S3S5Supply => new[] { "S3", "S5" },
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S4Purchase => new[] { "S4" },
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_ => Array.Empty<string>()
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};
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- /// <summary>所有 scene_code 有序列表(综合全景页列顺序)</summary>
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+ /// <summary>新单模块 scene_code 列表(S1-S7)。新代码请使用此清单。</summary>
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+ public static readonly string[] ModuleSceneCodes = { S1, S2, S3, S4, S5, S6, S7 };
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+
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+ /// <summary>旧复合 scene_code 列表(保留兼容;新代码请勿使用)。</summary>
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+ public static readonly string[] LegacyCompositeSceneCodes =
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+ {
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+ S1S7Delivery,
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+ S2S6Production,
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+ S3S5Supply,
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+ S4Purchase
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+ };
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+
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+ /// <summary>
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+ /// 历史 scene_code 有序列表(仅含旧复合,保兼容外部遍历调用);
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+ /// 新代码请改用 <see cref="ModuleSceneCodes"/>。
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+ /// </summary>
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public static readonly string[] All =
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{
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S1S7Delivery,
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@@ -74,23 +135,31 @@ public static class S8ModuleCode
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_ => moduleCode
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};
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- /// <summary>module_code → 所属 scene_code</summary>
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+ /// <summary>
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+ /// module_code → 所属 scene_code。
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+ /// S8-SCENE-MIGRATE-CODE-DUALRAIL-1 起:优先返回 S1-S7 单模块 scene,
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+ /// 不再返回旧复合 scene;如需旧复合归属请直接引用 <see cref="S8SceneCode.S1S7Delivery"/> 等常量。
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+ /// </summary>
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public static string SceneOf(string moduleCode) => moduleCode switch
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{
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- S1 or S7 => S8SceneCode.S1S7Delivery,
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- S2 or S6 => S8SceneCode.S2S6Production,
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- S3 or S5 => S8SceneCode.S3S5Supply,
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- S4 => S8SceneCode.S4Purchase,
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- _ => string.Empty
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+ S1 => S8SceneCode.S1,
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+ S2 => S8SceneCode.S2,
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+ S3 => S8SceneCode.S3,
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+ S4 => S8SceneCode.S4,
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+ S5 => S8SceneCode.S5,
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+ S6 => S8SceneCode.S6,
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+ S7 => S8SceneCode.S7,
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+ _ => string.Empty
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};
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/// <summary>所有模块码有序列表</summary>
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public static readonly string[] All = { S1, S2, S3, S4, S5, S6, S7 };
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/// <summary>
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- /// 场景码 → 代表模块码(取场景内 S8SceneCode.Modules 的首项)。
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- /// 用于建单时回填 module_code:scene 内含多个 module 时,取代表项作为聚合归属,
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- /// 不替代显式 module_code(caller 可在拿到此值前覆盖)。
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+ /// 场景码 → 代表模块码(双轨)。
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+ /// - 新 S1-S7 scene:返回自身(<see cref="S8SceneCode.Modules"/> 1:1 自映射);
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+ /// - 旧复合 scene:返回代表模块(取 <see cref="S8SceneCode.Modules"/> 首项),保留历史行为;
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+ /// 用于建单时回填 module_code,caller 可在拿到此值前显式覆盖。
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/// 未识别 scene 返回 null(caller 自决:留空或兜底)。
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/// </summary>
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public static string? FromScene(string? sceneCode)
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